Uses of Class
appletbots.geometry.Point

Packages that use Point
appletbots   
appletbots.geometry   
 

Uses of Point in appletbots
 

Methods in appletbots that return Point
 Point WorldObjectData.getLocation()
          Returns the location of the object.
protected  Point World.getRandomPoint()
          Returns a random point in the world
protected  Point World.getRandomPoint(int distance)
          Returns a random point in the world within a given distance from the boundaries
 

Methods in appletbots with parameters of type Point
 void World.addObject(WorldObject object, Point location, Vector velocity)
          Adds an object to the world at the given position with the given initial velocity
protected  boolean World.inWorld(Point location, int size)
          Returns whether or not an object with the given size at the given location would be complete inside the boundaries of the world
 void WorldObjectData.setLocation(Point location)
          Sets the location of the object
 

Constructors in appletbots with parameters of type Point
WorldObjectData(Point location, Vector velocity, WorldObject object)
          Constructs a new WorldObjectData with the given location and velocity values for the given object
 

Uses of Point in appletbots.geometry
 

Methods in appletbots.geometry that return Point
 Point Point.add(Vector vector)
          Returns the result of adding a vector to this point
 

Methods in appletbots.geometry with parameters of type Point
 double Point.distance(Point point)
          Returns the distance between this point and another point
 

Constructors in appletbots.geometry with parameters of type Point
Vector(Point start, Point end)
          Constructs a new vector from one point to another